Below is a comprehensive list of all of the 16 mm music dice at The Practice Shoppe. Each color of die is unique and provides a different learning opportunity for the student.
Light Green Rhythm Dice
Super basic, just beamed eighth notes, quarter notes and quarter rests. Get a bunch of these and have the little beginners start clapping and counting.
Brown Rhythm Dice
The basic rhythms above with added half note, dotted half note, and whole note.
This is a great die for playing games where the kids don't have to know fractions like "Roll 100" and "Rhythm Race" I also play "Shut the Box" and "Rhythm Chemistry" with these dice.
Blue Rhythm Dice
These are the first rhythms many teachers teach beginners out of the book Rhythm Train or with Let's Play Music. These are great for composing and counting.
Orange Rhythm Dice
Start learning how to count the eighth note and eighth rest. These dice are harder to use for composing with beginners because the eighth note and eighth rest add some half beats. But a "Rhythm Race" game is perfect to start introducing the half beat.
Dark Pink Rhythm Dice
These dice have everything from eighth note to whole note, with the fractional notes (eighth note and dotted quarter note.) This is a great die for identifying different types of notes playing the game "Roll 10." It's also a great "Tic Tac Toe" and "Bingo" die.
Purple One Beat Rhythm Dice
These dice are great for composing because the rhythms are variable, but each side is only one beat. This way you can easily fill measures in any time signature and learn the tricky dotted eighth note rhythms.
Red Rhythm Dice
This is very similar to the dark pink dice but it adds a sixteenth note (and eliminates the dotted quarter note.) This die is great to play the game "Musical War." It's also a more complex "Rhythm Race" game dice, dividing the beat into 4ths with the sixteenth note.
Green Rest Dice
This dice mirrors the red rhythm dice, but with rests. This would make the game "Musical War" more complex. One person plays with the red, one with the green. You could also play "Musical War" with only the green dice. This is a great die for identifying all the different kinds of rests.
Blue Rest Dice
Here is another super basic dice with only a quarter rest, half rest, and whole rest duplicated.
These next few dice are great to use when learning and teaching about the time signatures 3/8, 6/8, 9/8, and 12/8.
Magenta Dotted Quarter Rhythm Dice
Light Pink Dotted Quarter Rhythm Dice
Gray Dotted Quarter Rhythm Dice
Roman Numeral Chord Dice
Accidentals Dice
Pair these dice with the Lines and Spaces dice to learn the names and locations of all the notes on the staff.
CGDAE Dice
These dice has multiple uses. For string players, roll the die to determine which string to practice on (finger patterns, shifting, etc.) They are also the first five keys in the circle of 5ths. These are also the notes in the C major pentatonic scale which is great for composing.
Musical Alphabet Dice
Drill notes or scales with this set of musical alphabet dice. These dice are only sold in a set of 8 dice. 4 dice have the letters A, B, C, D, E, F and 4 dice have the letters C, D, E, F, G, A.
Dynamics Dice
Here is another dice to use with the game "Roll 10" to teach students how to identify the different dynamic symbols. It's also fun to roll and play a passage with whatever dynamic that is rolled.
Clefs Dice
Test your knowledge of all these clefs when you pair this dice with the Lines and Spaces dice. Can you roll and name the note?
Intervals Dice
These dice are great to help teach intervals on the violin or piano. It's also fun to play and practice whatever measure you roll (4th measure, 6th measure, etc.) You can also use it to randomize what position to practice for stringed instruments.
Time Signature Dice
Standard simple time signature dice and triple meter time signature dice makes practicing composing and rhythm more fun. Use these dice to randomize what time signature you compose in. Combine with rhythm dice and complete the measure and clap and count.